>Termagants – the never ending

>Haven’t posted in a while so going to ease back in gently with a vague update of what I’m up to at the moment.  It can pretty much be summed up in one word, Termagants.  Anyone who has ever collected (and actually tried to paint) a swarm force will recognise the sense of for boding and weary inevitability the idea of painting core troops brings. 

I’ve always loved the idea of a scuttling swarm taking up most of the tabletop, with individual units outnumbering some armies.  Without Number in the previous edition didn’t quite cut it as the swarm generally arrived in dribs and drabs and only when some other element of the swarm had been wholly eliminated.  With tervigons (but still no tervigon models GW) the Tyranid player can finally get the feeling of unleashing an endless tide onto the opponent (until they role a double at least). 

the problem with unleashing the endless tide though means you first have to unleash it onto your painting table and that means many long hours painting virtually identical models. 

Progress has been good as you can see from the picture.  I’m aiming for 80ish termagants (40 taken as troops the rest possible tervigon reinforcements) and have lined them up in rows of 8 so you get a better idea of percentage progress.

Tricks and tips for painting massed termagants?  I’ve found a production line approach is a bit dissatisfying.  you get the payoff of completing 12 termagants in one go but have to wait a few days to reach that point.  and when you paint the same feature (a tongue say) for the 12th time its inevitably going to be sloppy.  I’ve found basing, washing and doing the block colours in batches of 10, then block highlights in batches of 5 before doing all the fine details and highlights on just one until its finished much better.  you get the instant payoff as you finish a full model and don’t get bored of painting the same thing 12 times in a row.

Beyond that there isn’t much else to it.  BBC iplayer (especially the radio plays) are amazing and can be found here if you can access them http://www.bbc.co.uk/iplayer/radio/categories/drama/horror_and_supernatural.

At about 40% of the way through I think it’ll be late Feb before the termagants are ready for the tabletop but that at least gives plenty of time for ToS.  Lists and thoughts to follow in next few days (whenever I’m sick off the sight of termagants!)

Happy 2012!

Happy 2012 all.

After a hectic New Years we have sold out of Forbidden Island and won’t be restocking it until February.  To tide people over until then though we have a few fantastic new games going onto the website as we speak.

Betrayal at the house on the hill – a tense and exciting multiplayer game that sees players explore a mansion unaware of which dark forces will assail them when the haut begins and the traitor is revealed.

Small World – a funny and quirky take on the risk format that sees players lead a people to dominance just to abandon them and select a new race as soon as they show signs of faltering.  Fast and fun with a good sense of humour best appreciated by lovers of fantasy.

Twilight Struggle – less of a game and more of a cold war simulator this phenomenally well balanced and crafted two player game sees players go head to head in a (cold) war for ideological supremacy.  Takes a while to pick up and learn but with amazing levels of complexity and historical detail it is a game to treasure.

Death Angel, Space Hulk – In the Grim Darkness of the Far Future…  Lead a team of terminator space marines of the blood angels chapter deep into an alien infested space hulk in this cooperative card game from the good people at fantasy flight games.  Capturing all of the atmosphere (and difficulty) of the original and much loved board game, death angel is a must for fans of the 41st millennium but accessible enough for those with no idea what I’m going on about.

Quarto

Quarto has also sold out but we are expecting more stock in within two weeks.

This website is going to undergo some changes in the coming weeks as we redesign it and move it to a new format.  Hopefully it will remain open during that time but afterward there will be a number of improvements;

  1. pay by card will be possible as well as the option for pay through paypal.
  2. number of new games will be up including Twilight Struggle and Betrayal

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